Search found 49 matches
- Fri Apr 29, 2011 8:09 am
- Forum: Games and Creations
- Topic: Eternity
- Replies: 42
- Views: 20556
Re: Eternity
Looking heaps good atm.
- Fri Apr 29, 2011 4:19 am
- Forum: General
- Topic: Ludum Dare #20
- Replies: 21
- Views: 10655
Re: Ludum Dare #20
Yeah.
I have been reading people blog posts about it, and there where a fair few using love. Woo.
I have been reading people blog posts about it, and there where a fair few using love. Woo.
- Fri Apr 29, 2011 4:18 am
- Forum: General
- Topic: Does your game need electronic music? I'm bored.
- Replies: 11
- Views: 8257
Re: Does your game need electronic music? I'm bored.
I could get the music to play. And you're right, it is cheesy. What browser did you use? Because I used everything short of IE. And if this site is one of "those" sites that in this day and age only supports IE, I'd look into some other place to host your music. I tried Chrome, Firefox an...
- Thu Apr 28, 2011 10:25 am
- Forum: General
- Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
- Replies: 92
- Views: 40396
Re: Survey: Do You Support Framebuffers and/or Non-Po2 [RERU
lol, I thought you would of known that.. Cause I know I did.BlackBulletIV wrote:EDIT: Oh wait! Of course nothing happens! You guys don't support framebuffers, and the code is set to do nothing. However it should give a "thanks" message... I'll have to fix that sometime soon.
- Thu Apr 28, 2011 10:10 am
- Forum: General
- Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
- Replies: 92
- Views: 40396
Re: Survey: Do You Support Framebuffers and/or Non-Po2 [RERU
I'm not alone.Ghuntar wrote:Same problem as BarnD.
- Thu Apr 28, 2011 7:55 am
- Forum: General
- Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
- Replies: 92
- Views: 40396
Re: Survey: Do You Support Framebuffers and/or Non-Po2 [RERU
Yeah, with the new one when it asks me to push space, it just wont do anything, just stays there doing nothing.BlackBulletIV wrote:I think BarnD has completed the test without FB support.
I feel so left out, eveyone else supports framebuffers..
- Thu Apr 28, 2011 6:15 am
- Forum: Libraries and Tools
- Topic: Konami Code
- Replies: 36
- Views: 11140
Re: Konami Code
Lol, that is truly awesome.
- Thu Apr 28, 2011 6:09 am
- Forum: Support and Development
- Topic: Test your computers "Framebuffer" and "PO2" support here...
- Replies: 11
- Views: 6146
Re: Test your computers "Framebuffer" and "PO2" support here
So it errors without making any? Yeah. I guess that means no FB for you. What are your specs? Oh wait, you posted them in the other thread. Wish I had known he posted that before I posted mine. We were working on our tests at the same time. lol to be precise barnaby@desktop /tmp/FB+PO2 $ love ./mai...
- Thu Apr 28, 2011 4:12 am
- Forum: Support and Development
- Topic: Test your computers "Framebuffer" and "PO2" support here...
- Replies: 11
- Views: 6146
Re: Test your computers "Framebuffer" and "PO2" support here
Lol, another one.
I support non-PO2 images, i just got an error for framebuffing cause its "Not supported by your OpenGL implementation"
I support non-PO2 images, i just got an error for framebuffing cause its "Not supported by your OpenGL implementation"
- Thu Apr 28, 2011 3:43 am
- Forum: General
- Topic: Survey: Do You Support Framebuffers and/or Non-Po2 [RERUN]
- Replies: 92
- Views: 40396
Re: Survey: Do You Support Framebuffers and/or Non-Po2
As I voted mine was "You support: Non-Po2 Images".
My specs:
CPU: Intel Pentium 4 (2.80GHz)
RAM: 756mb DDR1
128mb Nvidia GeForce FX 5200
(crappy, I know)
Linux Mint 9 currently as the OS
My specs:
CPU: Intel Pentium 4 (2.80GHz)
RAM: 756mb DDR1
128mb Nvidia GeForce FX 5200
(crappy, I know)
Linux Mint 9 currently as the OS