Thanks! I hope to have an alpha version out soon.AxGS wrote: Wow, that looks amazing!
Search found 140 matches
- Sun Oct 16, 2011 9:08 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1530281
Re: What's everyone working on? (tigsource inspired)
- Sun Oct 16, 2011 6:56 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1792
- Views: 1530281
Re: What's everyone working on? (tigsource inspired)
GUI library for LÖVE.
- Mon Jul 11, 2011 7:47 pm
- Forum: General
- Topic: GUI libraries...
- Replies: 43
- Views: 12609
Re: GUI libraries...
I would highly doubt it. I think DERMA has some dependencies on the source engine. Also, I think some parts of DERMA might actually be written in C++.RPG wrote: Can DERMA be easily ported to LOVE?
- Mon Jul 11, 2011 10:07 am
- Forum: General
- Topic: GUI libraries...
- Replies: 43
- Views: 12609
Re: GUI libraries...
I'm currently making a GUI library. I don't really expect it to be that great as I'm not the best coder out there. However, it has been coming along very nicely for the few days that I've been working on it. I don't know if any of you have ever played Garry's Mod (I was a programmer for Garry's Mod ...
- Thu May 05, 2011 12:55 am
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Re: Commies!
Maybe! Playing the game a few times, I have a bunch of suggestions: Add an options menu. Add a checklist for the music files allowed to be added to the shuffle playlist. Add an option to toggle all audio on/off. Not so important, but could be a nice touch: When the game begins or the track changes,...
- Wed May 04, 2011 10:13 pm
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Re: Commies!
I really like the idea of having a track for some of the powerups, thats a pretty good idea! I'm probably going to have to rewrite the audio system to compensate for more than track but that isn't a big deal. I also like the idea of having a shuffler for the music. Perhaps I could even allow the pla...
- Wed May 04, 2011 9:43 pm
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Re: Commies!
Apologies for the double post. I spent a few hours coming up with a sort of concept song for the game. Not sure whether I like it or not. It's no-where near finished, it needs mixing, the synths need some more work, there's layers yet to be recorded (such a guitar part) and I wanna use some samples...
- Wed May 04, 2011 1:03 pm
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Re: Commies!
Thanks Lafolie, I'll have a look at that error when I get home today.
- Wed May 04, 2011 10:33 am
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Re: Commies!
This game is awesome! Wow! Thanks! I didn't actually expect that anyone would like it being my first game and all. Please, oh please tell me you haven't got anyone working on audio for this. I really wanna do a soundtrack for it! Something like Red Alert/Metro 2033 maybe? Brings to mind the Red Arm...
- Wed May 04, 2011 1:39 am
- Forum: Games and Creations
- Topic: Commies!
- Replies: 24
- Views: 6710
Commies!
This is my first game for LÖVE. It's currently in Alpha but is very playable. The objective of the game is to kill commies and stay alive. Below are some screenshots as well as a link to game's page on my website. Any feedback is appreciated! http://nikolairesokav.com/wp-content/uploads/2011/04/comm...